Wowza releases Streaming Cloud service with sub-3-second latency

Wowza announced the release of the Wowza Streaming Cloud service Thursday, promising global audio and video streams with less than three seconds of end-to-end latency.

“Streaming applications and services today demand lightning-fast, interactive video workflows to engage audiences and create revolutionary user experiences,” said Dave Stubenvoll, CEO and co-founder at Wowza Media Systems, in a statement. “Achieving ultra-low latency requires innovation, and this is where Wowza continually excels. We’re proud to offer the ideal platform for developers and live event producers who need to deliver low-latency video to millions of viewers around the world. Our solution can engage audiences on any device and help monetize live events.”

Wowza announced its “Ultra Low Latency” feature in September 2017, at which point the company was promising less than two seconds of end-to-end latency.

Wowza said the new low-latency capabilities are available in select plans for the Wowza Streaming Cloud service starting at $49 a month. The company said customers will be able create low latency streams through API calls and playback using the Wowza Player. Existing customers can upgrade their plans through their Wowza account manager.

Wowza also updated its GoCoder SDK to support building iOS and Android applications with interactive video playback.